Manages all data sending and receiving over network.
More...
#include <NetworkSystem.hpp>
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struct | Address |
| A struct representing an IPv4 address. More...
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class | Socket |
| A class representing a socket, used to control ports for comunication with other computers around the web. More...
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Manages all data sending and receiving over network.
- See also
- http://gafferongames.com/
◆ dispose()
static void OficinaFramework::NetworkSystem::dispose |
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◆ init()
static void OficinaFramework::NetworkSystem::init |
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Initializes the system.
- Exceptions
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◆ IsInitialized()
static bool OficinaFramework::NetworkSystem::IsInitialized |
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Shows if the network system has been initialized.
- Returns
- Whether it is initialized or not.
◆ DefaultPort
const word OficinaFramework::NetworkSystem::DefaultPort = 1246 |
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The documentation for this class was generated from the following file: