Represents an audio file to be loaded. Cannot be created nor destroyed on its own.
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#include <AudioSystem.hpp>
Represents an audio file to be loaded. Cannot be created nor destroyed on its own.
◆ operator()()
ALuint OficinaFramework::AudioSystem::Audio::operator() |
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Gets the identificator for the audio file on OpenAL.
- Warning
- Do not directly manipulate the Audio, unless you know exactly what you're doing.
- Returns
- Unsigned integer identificator for the audio file on OpenAL.
◆ AudioPool
◆ AudioSource
◆ AudioSystem
The documentation for this class was generated from the following file: