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Oficina Framework
1.3
Games Framework
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This is the complete list of members for vec2, including all inherited members.
clamp(vec2 origin, vec2 end) | vec2 | |
distance(vec2 first, vec2 second) | vec2 | static |
Down() | vec2 | static |
getNormalized() | vec2 | |
getTruncated() | vec2 | |
Left() | vec2 | static |
length() | vec2 | |
normalize() | vec2 | |
One() | vec2 | static |
operator!=(const vec2) | vec2 | |
operator!=(const float) | vec2 | |
operator*(const vec2) | vec2 | |
operator*(const float) | vec2 | |
operator*=(const vec2) | vec2 | |
operator*=(const float) | vec2 | |
operator+(const vec2) | vec2 | |
operator+(const float) | vec2 | |
operator+=(const vec2) | vec2 | |
operator+=(const float) | vec2 | |
operator-(const vec2) | vec2 | |
operator-(const float) | vec2 | |
operator-=(const vec2) | vec2 | |
operator-=(const float) | vec2 | |
operator/(const vec2) | vec2 | |
operator/(const float) | vec2 | |
operator/=(const vec2) | vec2 | |
operator/=(const float) | vec2 | |
operator<(const vec2) | vec2 | |
operator<(const float) | vec2 | |
operator<<(std::ostream &oss, const vec2 &v) | vec2 | friend |
operator<=(const vec2) | vec2 | |
operator<=(const float) | vec2 | |
operator=(const vec2) | vec2 | |
operator=(const float) | vec2 | |
operator==(const vec2) | vec2 | |
operator==(const float) | vec2 | |
operator>(const vec2) | vec2 | |
operator>(const float) | vec2 | |
operator>=(const vec2) | vec2 | |
operator>=(const float) | vec2 | |
Right() | vec2 | static |
squareDistance(vec2 first, vec2 second) | vec2 | static |
toString() | vec2 | |
truncate() | vec2 | |
Up() | vec2 | static |
v | vec2 | |
vec2() | vec2 | |
vec2(float n) | vec2 | |
vec2(float X, float Y) | vec2 | |
x | vec2 | |
y | vec2 | |
Zero() | vec2 | static |