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Oficina Framework
1.3
Games Framework
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This is the complete list of members for vec2, including all inherited members.
| clamp(vec2 origin, vec2 end) | vec2 | |
| distance(vec2 first, vec2 second) | vec2 | static |
| Down() | vec2 | static |
| getNormalized() | vec2 | |
| getTruncated() | vec2 | |
| Left() | vec2 | static |
| length() | vec2 | |
| normalize() | vec2 | |
| One() | vec2 | static |
| operator!=(const vec2) | vec2 | |
| operator!=(const float) | vec2 | |
| operator*(const vec2) | vec2 | |
| operator*(const float) | vec2 | |
| operator*=(const vec2) | vec2 | |
| operator*=(const float) | vec2 | |
| operator+(const vec2) | vec2 | |
| operator+(const float) | vec2 | |
| operator+=(const vec2) | vec2 | |
| operator+=(const float) | vec2 | |
| operator-(const vec2) | vec2 | |
| operator-(const float) | vec2 | |
| operator-=(const vec2) | vec2 | |
| operator-=(const float) | vec2 | |
| operator/(const vec2) | vec2 | |
| operator/(const float) | vec2 | |
| operator/=(const vec2) | vec2 | |
| operator/=(const float) | vec2 | |
| operator<(const vec2) | vec2 | |
| operator<(const float) | vec2 | |
| operator<<(std::ostream &oss, const vec2 &v) | vec2 | friend |
| operator<=(const vec2) | vec2 | |
| operator<=(const float) | vec2 | |
| operator=(const vec2) | vec2 | |
| operator=(const float) | vec2 | |
| operator==(const vec2) | vec2 | |
| operator==(const float) | vec2 | |
| operator>(const vec2) | vec2 | |
| operator>(const float) | vec2 | |
| operator>=(const vec2) | vec2 | |
| operator>=(const float) | vec2 | |
| Right() | vec2 | static |
| squareDistance(vec2 first, vec2 second) | vec2 | static |
| toString() | vec2 | |
| truncate() | vec2 | |
| Up() | vec2 | static |
| v | vec2 | |
| vec2() | vec2 | |
| vec2(float n) | vec2 | |
| vec2(float X, float Y) | vec2 | |
| x | vec2 | |
| y | vec2 | |
| Zero() | vec2 | static |