Oficina Framework  1.3
Games Framework
OficinaFramework::ScreenSystem Member List

This is the complete list of members for OficinaFramework::ScreenSystem, including all inherited members.

AddScreen(Screen *scr)OficinaFramework::ScreenSystemstatic
AddScreen(Screen *scr, float Depth)OficinaFramework::ScreenSystemstatic
ClearScreens()OficinaFramework::ScreenSystemstatic
ClearWindow()OficinaFramework::ScreenSystemstatic
Debug_AddLine(std::string text)OficinaFramework::ScreenSystemstatic
Debug_SetFont(RenderingSystem::Font *font)OficinaFramework::ScreenSystemstatic
Debug_ToggleMinimalist()OficinaFramework::ScreenSystemstatic
dispose()OficinaFramework::ScreenSystemstatic
DrawScreens()OficinaFramework::ScreenSystemstatic
EngineCore classOficinaFramework::ScreenSystemfriend
GetBiggestDepth()OficinaFramework::ScreenSystemstatic
GetSmallestDepth()OficinaFramework::ScreenSystemstatic
GetWindowHandle()OficinaFramework::ScreenSystemstatic
GetWindowSize()OficinaFramework::ScreenSystemstatic
init(std::string windowname, vec2dw windowsize, bool fullscreen, std::string iconpath, bool vsync)OficinaFramework::ScreenSystemstatic
IsDebugActive()OficinaFramework::ScreenSystemstatic
IsFullScreen()OficinaFramework::ScreenSystemstatic
IsLoadingThreadBusy()OficinaFramework::ScreenSystemstatic
RemoveScreen(Screen *scr)OficinaFramework::ScreenSystemstatic
SetDebug(bool state)OficinaFramework::ScreenSystemstatic
SetFullScreen(bool state)OficinaFramework::ScreenSystemstatic
SetWindowSize(vec2dw size)OficinaFramework::ScreenSystemstatic
SortScreens()OficinaFramework::ScreenSystemstatic
SwapWindow()OficinaFramework::ScreenSystemstatic
UnloadAllScreens()OficinaFramework::ScreenSystemstatic
UpdateScreens()OficinaFramework::ScreenSystemstatic