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Oficina Framework
1.3
Games Framework
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This is the complete list of members for OficinaFramework::RenderingSystem::Texture, including all inherited members.
| Draw(vec2 Position, vec2 DestinationSize, vec2 SrcPosition, vec2 SrcSize, float angle, float transparency, vec2 Hotspot, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, vec2 DestinationSize, vec2 SrcPosition, vec2 SrcSize, float angle, float transparency, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, vec2 DestinationSize, float angle, float transparency, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, vec2 DestinationSize, float angle, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, vec2 DestinationSize, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, float transparency, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, Color4 tint, float scale, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| Draw(vec2 Position, Color4 tint, RenderProperty rp=RENDER_NORMALLY, RenderEffect re=MODULATE_EFFECT) | OficinaFramework::RenderingSystem::Texture | |
| GetName() const | OficinaFramework::RenderingSystem::Texture | |
| GetPath() const | OficinaFramework::RenderingSystem::Texture | |
| GetSize() const | OficinaFramework::RenderingSystem::Texture | |
| RenderingSystem::TexturePool class | OficinaFramework::RenderingSystem::Texture | friend |