Oficina Framework  1.3
Games Framework
OficinaFramework::EntitySystem::Entity Member List

This is the complete list of members for OficinaFramework::EntitySystem::Entity, including all inherited members.

GetAngle() constOficinaFramework::EntitySystem::Entity
GetName() constOficinaFramework::EntitySystem::Entity
GetParent()OficinaFramework::EntitySystem::Entity
GetPosition() constOficinaFramework::EntitySystem::Entity
GetProperties() constOficinaFramework::EntitySystem::Entity
GetProperty(byte ID) constOficinaFramework::EntitySystem::Entity
Initialize()=0OficinaFramework::EntitySystem::Entitypure virtual
IsMarkedForRemoval()OficinaFramework::EntitySystem::Entity
m_angleOficinaFramework::EntitySystem::Entityprotected
m_nameOficinaFramework::EntitySystem::Entityprotected
m_positionOficinaFramework::EntitySystem::Entityprotected
m_propertiesOficinaFramework::EntitySystem::Entityprotected
RemoveMe()OficinaFramework::EntitySystem::Entity
SetAngle(float Angle)OficinaFramework::EntitySystem::Entity
SetName(std::string name)OficinaFramework::EntitySystem::Entity
SetParent(EntityCollection *ec)OficinaFramework::EntitySystem::Entity
SetPosition(vec2 Position)OficinaFramework::EntitySystem::Entity
SetProperties(qword newmask)OficinaFramework::EntitySystem::Entity
SetProperty(byte ID, bool state)OficinaFramework::EntitySystem::Entity
Update()=0OficinaFramework::EntitySystem::Entitypure virtual
~Entity()OficinaFramework::EntitySystem::Entityinlinevirtual