Oficina Framework  1.3
Games Framework
Oficina Framework

About the project

Oficina is a multiplatform Framework for 2D Indie Games, developed by Lucas Vieira, using the language C++ and the libraries Simple DirectMedia Layer 2.0 and OpenGL. Oficina is focused on bringing several features in a simple and easy way, like, for example:

  • Static, unecessary-instances-free system;
  • Multiplatform for Windows and Linux;
  • Multiarchitecture;
  • Dynamic playlist system for ambient music;
  • Basic system for sound effects;
  • Use of graphics processing resources;
  • Support for multiple input types;
  • Object management system;
  • Memory management system, making it easier to dealocate it, given an exit signal.

For more info, please refer to Installation and Usage.